* may be in the top 8 bits of the pixel, or may be in the lower 4 bits.
*
* There are several standard visuals. The visual returned by
- * gdk_screen_get_system_visual() is the system’s default visual.
+ * gdk_screen_get_system_visual() is the system’s default visual, and
+ * the visual returned by gdk_screen_get_rgba_visual() should be used for
+ * creating windows with an alpha channel.
*
* A number of functions are provided for determining the “best” available
* visual. For the purposes of making this determination, higher bit depths